Mega Man 7 probably didn't have a *terrific* reason to actually exist (plot: stop Dr. Wily, yet again!) but...I dunno. It's fun enough. I have no great defense for why I liked it as much as I did; note, there's a weird secret in the game where you can make Shade Man's stage (I think that's his name) play along with the level-1 Super Ghouls 'n' Ghosts music. I forget what you do, but I always did it when playing the game (Capcom was infamous in the 16-bit days for tinny music; this was replaced by shitty voice acting in the 32-bit days.)
EarthBound & SNL rentals: yes, my first playthrough of FF6 was a rental, from a place that got replaced by a dry cleaners; I managed to make it to Kohlingen in about 3 days of nonstop playing. Someone else's saved game was in there; Locke was named RAMROD, Terra was named BOOBOP, Edgar was named PECKER and Celes was named BRESTS. Can't remember what the other names were!! When I rented it a second time, that save state was still there! I think I listed Ness' favorite thing as "GAMES" so his little thunderbolt spell was called "PSI GAMES." I also used "Mint flavor" for the window border color. God EB was weird. 45 food items?
Mega Man X2 inferior? BUT IT HAD THE "BUBBLE SPLASH"!!!!! Eeeyagggh!
I still have old Babble posts but I don't know that they'd really interest anyone anymore, aside from maybe Jim's "F***in' Jew, go jerk off to your Devo records!" send off circa 2003 or so. I do not have "HAUL my life has been pointless misery." The computer also has no CD burner (no, really, it doesn't!)
FF5 translation: I think it may have been the first big one, but I'm pretty sure someone translated the 8-bit FF2 and FF3 as well. The FF5 translation also had similar issues to what you're talking about when playing on emulator, like fog clouds blocking everything out (your first big adventure in FF5 is infiltrating a pirate ship.) There was also a translation for the 8-bit Mother 1, renamed EarthBound ZERO in translation. I excitedly got it from a guy on ICQ (I was the biggest EB fan in the world back then) and managed to play about 30 minutes of it before random enemy battles became too much--there was one like every other step! Don't know what was going on there but I've no real urge to go back and try it again. It had some weird translated bits like some cop talking to you about playing "Super Mario Bros. 7." Guess THAT'S lost forever....
...emulation was also used to get things like the original Super Mario Bros. 2, aka "The Lost Levels," if you wanted to play that in 8-bit form. I'm sure you know the story behind that...