> Also, this isn't only specific to Bioshock, but silent protagonists in modern games with lots of diologue and voice acting just make it really awkward and it starts to suck me out of it because all the characters just monologue at you the whole game, and nobody actually talks like that.
Personally I don't like the idea of dialogue intensive games that rely on backstory and cutscenes instead of text. That would take me out of the game more than a lame plot.
I did have some interest in that game from what I'd heard of it, I just doubt I'll ever get around to it. Maybe if it was selling for a few bucks on Steam I'd give it a try.